Visibility is Unstable
2026-03-11
Awarded to participants in the MDC602 Week 7 session: Commodification of death, ethics of VR and the squid game. You participated in Angels's XR/VR immersive experience: "Matterport and the Disposable Body". You captured a space, you explored what was ghostly and fleeting, rendered invisible, skipped, captured, your body tentatively existing at the edges of visibility. You then played a game, you took a gamble of what would happen to your immersive work and your body. You played. You appeared on the wall, the more you played, the more you faded and then, you disappeared. This token is proof you were there, permanently recorded on the blockchain, even after visibility became unstable.
Visibility is Unstable
2026-03-11
Awarded to participants in the MDC602 Week 7 session: Commodification of death, ethics of VR and the squid game. You participated in Angels's XR/VR immersive experience: "Matterport and the Disposable Body". You captured a space, you explored what was ghostly and fleeting, rendered invisible, skipped, captured, your body tentatively existing at the edges of visibility. You then played a game, you took a gamble of what would happen to your immersive work and your body. You played. You appeared on the wall, the more you played, the more you faded and then, you disappeared. This token is proof you were there, permanently recorded on the blockchain, even after visibility became unstable.
Visibility is Unstable
2026-03-11
Awarded to participants in the MDC602 Week 7 session: Commodification of death, ethics of VR and the squid game. You participated in Angels's XR/VR immersive experience: "Matterport and the Disposable Body". You captured a space, you explored what was ghostly and fleeting, rendered invisible, skipped, captured, your body tentatively existing at the edges of visibility. You then played a game, you took a gamble of what would happen to your immersive work and your body. You played. You appeared on the wall, the more you played, the more you faded and then, you disappeared. This token is proof you were there, permanently recorded on the blockchain, even after visibility became unstable.
Visibility is Unstable
2026-03-11
Awarded to participants in the MDC602 Week 7 session: Commodification of death, ethics of VR and the squid game. You participated in Angels's XR/VR immersive experience: "Matterport and the Disposable Body". You captured a space, you explored what was ghostly and fleeting, rendered invisible, skipped, captured, your body tentatively existing at the edges of visibility. You then played a game, you took a gamble of what would happen to your immersive work and your body. You played. You appeared on the wall, the more you played, the more you faded and then, you disappeared. This token is proof you were there, permanently recorded on the blockchain, even after visibility became unstable.
Visibility is Unstable
2026-03-11
Awarded to participants in the MDC602 Week 7 session: Commodification of death, ethics of VR and the squid game. You participated in Angels's XR/VR immersive experience: "Matterport and the Disposable Body". You captured a space, you explored what was ghostly and fleeting, rendered invisible, skipped, captured, your body tentatively existing at the edges of visibility. You then played a game, you took a gamble of what would happen to your immersive work and your body. You played. You appeared on the wall, the more you played, the more you faded and then, you disappeared. This token is proof you were there, permanently recorded on the blockchain, even after visibility became unstable.
Visibility is Unstable
2026-03-11
Awarded to participants in the MDC602 Week 7 session: Commodification of death, ethics of VR and the squid game. You participated in Angels's XR/VR immersive experience: "Matterport and the Disposable Body". You captured a space, you explored what was ghostly and fleeting, rendered invisible, skipped, captured, your body tentatively existing at the edges of visibility. You then played a game, you took a gamble of what would happen to your immersive work and your body. You played. You appeared on the wall, the more you played, the more you faded and then, you disappeared. This token is proof you were there, permanently recorded on the blockchain, even after visibility became unstable.
Visibility is Unstable
2026-03-11
Awarded to participants in the MDC602 Week 7 session: Commodification of death, ethics of VR and the squid game. You participated in Angels's XR/VR immersive experience: "Matterport and the Disposable Body". You captured a space, you explored what was ghostly and fleeting, rendered invisible, skipped, captured, your body tentatively existing at the edges of visibility. You then played a game, you took a gamble of what would happen to your immersive work and your body. You played. You appeared on the wall, the more you played, the more you faded and then, you disappeared. This token is proof you were there, permanently recorded on the blockchain, even after visibility became unstable.
Visibility is Unstable
2026-03-11
Awarded to participants in the MDC602 Week 7 session: Commodification of death, ethics of VR and the squid game. You participated in Angels's XR/VR immersive experience: "Matterport and the Disposable Body". You captured a space, you explored what was ghostly and fleeting, rendered invisible, skipped, captured, your body tentatively existing at the edges of visibility. You then played a game, you took a gamble of what would happen to your immersive work and your body. You played. You appeared on the wall, the more you played, the more you faded and then, you disappeared. This token is proof you were there, permanently recorded on the blockchain, even after visibility became unstable.
Visibility is Unstable
2026-03-11
Awarded to participants in the MDC602 Week 7 session: Commodification of death, ethics of VR and the squid game. You participated in Angels's XR/VR immersive experience: "Matterport and the Disposable Body". You captured a space, you explored what was ghostly and fleeting, rendered invisible, skipped, captured, your body tentatively existing at the edges of visibility. You then played a game, you took a gamble of what would happen to your immersive work and your body. You played. You appeared on the wall, the more you played, the more you faded and then, you disappeared. This token is proof you were there, permanently recorded on the blockchain, even after visibility became unstable.
Visibility is Unstable
2026-03-11
Awarded to participants in the MDC602 Week 7 session: Commodification of death, ethics of VR and the squid game. You participated in Angels's XR/VR immersive experience: "Matterport and the Disposable Body". You captured a space, you explored what was ghostly and fleeting, rendered invisible, skipped, captured, your body tentatively existing at the edges of visibility. You then played a game, you took a gamble of what would happen to your immersive work and your body. You played. You appeared on the wall, the more you played, the more you faded and then, you disappeared. This token is proof you were there, permanently recorded on the blockchain, even after visibility became unstable.
